A History of Intellectual Property in 50 Objects

Coordinators: Op den Kamp Claudy, Hunter Dan

Language: Anglais
Cover of the book A History of Intellectual Property in 50 Objects

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450 p. · 18.4x26.1 cm · Hardback
What do the Mona Lisa, the light bulb, and a Lego brick have in common? The answer ? intellectual property (IP) ? may be suprising, because IP laws are all about us, but go mostly unrecognized. They are complicated and arcane, and few people understand why they should care about copyright, patents, and trademarks. In this lustrous collection, Claudy Op den Kamp and Dan Hunter have brought together a group of contributors ? drawn from around the globe in fields including law, history, sociology, science and technology, media, and even horticulture ? to tell a history of IP in 50 objects. These objects not only demonstrate the significance of the IP system, but also show how IP has developed and how it has influenced history. Each object is at the core of a story that will be appreciated by anyone interested in how great innovations offer a unique window into our past, present, and future.
I. Introduction: Of People, Places, and Parlance Claudy Op den Kamp and Dan Hunter; Objects: II. The Pre-Modern Period: 1. Goryeo Celadon Hee-Kyoung Spiritas Cho; 2. Murano Glass Vase Stefania Fusco; 3. Mona Lisa Andrea Wallace; 4. Tempesta Map of Rome Jane C. Ginsburg; III. The Age of Invention: 5. Hogarth Engraving Michael Punt; 6. Lithograph Amanda Scardamaglia; 7. Morse Telegraph Adam Mossoff; 8. Singer Sewing Machine Lionel Bently; 9. Uncle Tom's Cabin Peter Jaszi; 10. Corset Kara W. Swanson; 11. A.G. Bell Telephone Christopher Beauchamp; 12. Light Bulb Stef van Gompel; 13. Oscar Wilde Portrait Megan Richardson; 14. Kodak Camera Jessica Lake; 15. Kinetoscope Peter Decherney; 16. Deerstalker Hat Ronan Deazley; 17. Paper Print Claudy Op den Kamp; IV. Modern Times: 18. Player Piano Roll Maurizio Borghi; 19. Champagne Dev S. Gangjee; 20. Steamboat Willie Peter Decherney; 21. PH-Lamp Stina Teilmann-Lock; 22. Climbing Rose Brad Sherman; 23. Penguin Paperback Stuart Kells; 24. Ferragamo Wedge Marianne Dahlén; 25. Aspirin Pill Catherine Bond; V. The Consumption Age: 26. Bell Transistor Beth Webster; 27. Oral Contraceptive Pill Melanie Brown; 28. Photocopier Jessica Silbey; 29. Elstar Apple Jeroen Scharroo; 30. Chanel 2.55 Jeannie Suk Gersen; 31. Lego Brick Dan Hunter and Julian Thomas; 32. Barbie Doll Dan Hunter and Greg Lastowka; 33. Coca-Cola Bottle Jacob Gersen and C. Scott Hemphill; 34. Zapruder Film Brian L. Frye; 35. Audiotape Cassette Robin Wright; 36. Action Figure Jason Bainbridge; 37. RAM-Chip Jake Goldenfein; 38. Football Michael J. Madison; VI. The Digital Now: 39. Polymer Banknote Tom Spurling; 40. Post-it Note Stavroula Karapapa; 41. Betamax Julian Thomas; 42. Escalator Megan M. Carpenter; 43. 3D Printer Dinusha Mendis; 44. CD Matthew David; 45. Internet Jonathan Zittrain; 46. Wi-Fi Router Terry Healy; 47. Viagra Pill Graham Dutfield; 48. Qantas Skybed Mitchell Adams; 49. Mike Tyson Tattoo Marie Hadley; 50. Bitcoin Primavera De Filippi.
Claudy Op den Kamp is Senior Lecturer in Film and faculty member at the Centre for Intellectual Property Policy and Management (CIPPM) at Bournemouth University, UK, and Adjunct Research Fellow at Swinburne Law School, Melbourne. She has previously worked as Haghefilm Conservation's Account Manager, as a Film Restoration Project Leader at the Nederlands Filmmuseum, and as a senior research assistant in the film restoration research project DIASTOR at the Department of Film Studies at the University of Zurich. Her monograph, The Greatest Films Never Seen: The Film Archive and the Copyright Smokescreen, was published in 2018.
Dan Hunter is the founding dean of Swinburne Law School, Melbourne. He is an international expert in internet law, intellectual property, and artificial intelligence models of law. He has previously held positions at QUT Law School, New York Law School, Melbourne Law School, the Wharton School at the University of Pennsylvania, and Cambridge University. He is author of Intellectual Property (2012) and co-author of For The Win: How Game Thinking Can Revolutionize Your Business (2012).