Preface;REPRESENTATION IN DESIGN: Representing style by feature space archives, by Sean Hanna; A digital bridge for performance-centred design, by Dirk Schwede; Building connectivity models in design: Representations and tools to support cognitive preferences, by René Keller, Claudia Eckert and P John Clarkson; Geometric, cognitive and behavioural modelling of environmental users: Integrating an agent-based model and a statistical model into a user model, by Wei Yan and Yehuda Kalay; EARLY STAGES OF DESIGN: Exploration through drawings in the conceptual stage of product design, by Miquel Prats and Chris F Earl; Digital sketching in a multi-actor environment, by Alexander Koutamanis; The Designosaur and the furniture factory, by Yeonjoo Oh, Gabriel Johnson, Mark Gross and Ellen Yi-Luen Do; Industrial mechanical design: the 'ids'case study, by Stefania Bandini and Fabio Sartori; DESIGN METHODOLOGIES: System development methodologies: A knowledge perspective, by Warren Kerley and Tony Holden; Analogical matching using device-centric and environment-centric representations of function, by Greg Milette and David Brown; Design operators to support organisational design, by Catholijn Jonker, Alexei Sharpanskykh, Jan Treur and Pinar Yolum; Bayesian design networks, by Peter Matthews; COGNITIVE STUDIES OF DESIGNERS: A comparative study of problem framing in multiple scenarios, by Thomas Kvan and Song Gao; Comparing entropy measure of idea links in design protocols, by Jeff Kan, Zafer Bilda and John S Gero; Analysing and presentation of graphical emotive implications in conceptual design, by Raji Tenneti and Alex Duffy; Impact of collaborative virtual environments on design behaviour, by Mary Lou Maher, Zafer Bilda and Figen Gül; DESIGN THINKING: The modes of design engineering thinking, by Pertti Saariluoma, Kalevi Nevala and Mikko Karvinen; Buildings and affordances, by Alexander Koutamanis; The role of preconceptions in design: Some implications for the development ofcomputational design tools, by Patrick Janssen; How am I doing? The language of appraisal in design, by Andy Dong; FORMAL METHODS IN DESIGN: A function-behaviour-structure ontology of processes, by John S Gero and Udo Kannengiesser; From form to function: From SBF to DSSBF, by Patrick Yaner and Ashok Goel; Formal description of concept-synthesizing process for creative design, by Yukari Nagai and Toshiharu Taura; Robustness in conceptual designing: Formal criteria, by Kenneth Shelton and Tomasz Arciszewski; GRAMMARS IN DESIGN: An urban grammar for the Medina of Marrakesh, by José Duarte, Goncalo Ducla-Soares, Luisa Caldas and Joao Rocha; CAD Grammars: An extension to shape and graph grammars, by Peter Deak, Glenn Rowe and Chris Reed; Applying evolutionary algorithm and shape grammar to generate branded produce design to meet functional requirement, by Mei Choo Ang, Hau Hing Chau, Alison McKay and Alan de Pennington; A semantic validation scheme for graph-based engineering design grammars, by Stephan Rudolph; LEARNING IN DESIGN: Inductive machine learning of structures, by Sean Hanna and Siavash Haroun Mahdavi;Learning from 'superstar' designers, by Paul Rodgers; The improvement of design solutions by means of a question-answering technique, by Constance Winkelmann and Winfried Hacker; Contextual cueing and verbal stimuli in design idea generation, by Lassi Liikkanen and Matti Perttula; DESIGN COLLABORATION: Communicating, integrating and optimising multidisciplinary design narratives, by John Haymaker; Enhanced design checking involving constraints, collaboration, and assumptions, by Janet Burge, Valerie Cross, James Kiper, Pedrito Maynard-Zhang and Stephan Cornford; Collaborative virtual environments on design behaviour engineer at sketch time, by Rodrigo Mora, Roland Juchmes, Hugues Rivard and Pierre Leclerc; DesignWorld: A multidisciplinary collaborative design environment using agents, by Michael Rosenman, Kathryn Merrick, Mary Lou Maher and David Marchant;