Description
Gamer Psychology and Behavior, Softcover reprint of the original 1st ed. 2016
International Series on Computer, Entertainment and Media Technology Series
Coordinator: Bostan Barbaros
Language: EnglishSubject for Gamer Psychology and Behavior:
Publication date: 05-2018
Support: Print on demand
Publication date: 06-2016
Support: Print on demand
Description
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This book is suitable for students and professionals with different disciplinary backgrounds such as computer science, design, software engineering, psychology, interactive media, and information systems. Students will be interested in the theory of gamer psychology and its impact on game design. Professionals will be interested in the fundamentals of gamer behavior and how interactive virtual environments can improve user experience.
Provides coverage of major theoretical perspectives on gamer psychology and behavior
Presents a framework for the design of interactive experiences tailored to the needs of players
Offers a compare and contrast of different player motivations and play styles