3D creature workshop, 2° Ed. + CD-ROM

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Language: English

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442 p. · 19x23 cm · Paperback
3D creatures are everywhere, in movies, games, comics, videos and advertising. Some of these creatures are lifelike and realistic while others portray bizarre fantasy character. In this book readers will find insightful ideas and hands-on techniques for bringing their creatures to life. Using a variety of popular programs and detailed tutorials, they will investigate lofting, single mesh, metaform, and patch modelling techniques.