3D Video and Its Applications, Softcover reprint of the original 1st ed. 2012

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Language: English

Approximative price 105.49 €

In Print (Delivery period: 15 days).

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3D Video and Its Applications
Publication date:
Support: Print on demand

Approximative price 105.49 €

In Print (Delivery period: 15 days).

Add to cartAdd to cart
3D video and its applications
Publication date:
346 p. · 15.5x23.5 cm · Hardback
This book presents a broad review of state-of-the-art 3D video production technologies and applications. The text opens with a concise introduction to the field, before examining the design and calibration methods for multi-view camera systems, including practical implementation technologies. A range of algorithms are then described for producing 3D video from video data. A selection of 3D video applications are also demonstrated. Features: describes real-time synchronized multi-view video capture, and object tracking with a group of active cameras; discusses geometric and photometric camera calibration, and 3D video studio design with active cameras; examines 3D shape and motion reconstruction, texture mapping and image rendering, and lighting environment estimation; demonstrates attractive 3D visualization, visual contents analysis and editing, 3D body action analysis, and data compression; highlights the remaining challenges and the exciting avenues for future research in 3D video technology.

Introduction

Part I: Multi-View Video Capture

Multi-Camera Systems for 3D Video Production

Active Camera System for Object Tracking and Multi-View

Part II: 3D Video Production

3D Shape Reconstruction from Multi-View Video Data

3D Surface Texture Generation

Estimation of 3D Dynamic Lighting Environment with Reference

Part III: 3D Video Applications

Visualization of 3D Video

Behavior Unit Model for Content-Based Representation and Edition of 3D Video

Model-Based Complex Kinematic Motion Estimation

3D Video Encoding

Presents a broad review of state-of-the-art 3D video production technologies and applications

Discusses the geometric, photometric, and dynamical design and calibration methods for multi-view camera systems, including practical implementation technologies

Describes a range of algorithms for producing 3D video from video data, and demonstrates a selection of 3D video applications

Includes supplementary material: sn.pub/extras