Entertainment Computing – ICEC 2020, 1st ed. 2020 19th IFIP TC 14 International Conference, ICEC 2020, Xi'an, China, November 10–13, 2020, Proceedings Information Systems and Applications, incl. Internet/Web, and HCI Series
Coordonnateurs : Nunes Nuno J., Ma Lizhuang, Wang Meili, Correia Nuno, Pan Zhigeng
This book constitutes the refereed proceedings of the 19th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2020, which was supposed to take place in Xi?an, China, in November 2020, but it was instead held virtually due to the COVID-19 pandemic.
The 21 full papers and 18 short papers presented were carefully reviewed and selected from 72 submissions. They cover a large range of topics in the following thematic areas: games; virtual reality and augmented reality; artificial intelligence; edutainment and art; 3D modeling; and animation.
Date de parution : 01-2021
Ouvrage de 470 p.
15.5x23.5 cm
Disponible chez l'éditeur (délai d'approvisionnement : 15 jours).
Prix indicatif 105,49 €
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Mots-clés :
artificial intelligence; augmented reality; computer games; computer networks; computer vision; education; game design; game theory; hci; human-computer interaction; image processing; interactive computer graphics; machine learning; network protocols; signal processing; user interfaces; virtual reality