Mastering pixels : 3D a comprehensive guide (paper)

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Language: English
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450 p. · 16x24 cm · Paperback
This book is devoted to Pixels:3D, the powerful Mac-only graphics application used by animators, game designers, multimedia programmers, Web developers, and graphic artists. Focusing on the latest release (4.0), the author guides readers through the Pixels:3D interface, details all of the product's features, and finally presents a series of tutorials that teach the techniques users need to master to succeed with their own projects. The examples presented in the book and on the CD-ROM are tied explicitly to these lessons, allowing readers to compare and improve their own results.
Navigating the Interface 2 Scripting 3 Basic Modeling Alternatives 4 Modeling Complex Objects 5 Shaders and Textures 6 Rendering 7 Animation 8 Cameras and Lights 9 The Particles System Extra 10 Version 3.5 Features 11 External Content Preparation 12 Special Projects 13 Color Plate Details