Description
Writing mental ray® Shaders, 2008
A Perceptual Introduction
mental ray® Handbooks Series, Vol. 3
Author: Kopra Andy
Language: EnglishSubject for Writing mental ray® Shaders:
Keywords
Performance; computer graphics; learning; mental ray; model; reflection; rendering; shader programming; software
Approximative price 210.99 €
Subject to availability at the publisher.
Add to cart the book of Kopra Andy635 p. · 21x27.7 cm · Paperback
Description
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An increasing number of artists and programmers in visual effects and broadcast production now use mental ray, a high performance rendering engine for generating photorealistic images. This book details the aesthetics of rendering with mental ray. It describes the varieties of shader programming from the point of view of increasing perceptual complexity: from color to the output of the final image. It includes many example shaders, including the simplest shader possible in each category that can serve as a starting point for further customization.
A tutorial introduction to mental ray shader programming
Includes the full source code for 100 shaders and illustrated with over 200 rendered scenes and diagrams
Cross-references with the first two volumes of mental ray handbooks
Includes supplementary material: sn.pub/extras