Design Patterns for e-Science, 2007
Texts in Computational Science and Engineering Series, Vol. 4

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Language: English

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Design Patterns for e-Science
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388 p. · 15.5x23.5 cm · Paperback

Approximative price 58.97 €

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Design patters for e-science, with CD-ROM
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380 p. · Hardback
This is a book about a code and about coding. The code is a case study which has been used to teachcourses in e-Science atthe Australian NationalUniv- sity since 2001. Students learn advanced programming skills and techniques TM in the Java language. Above all, they learn to apply useful object-oriented design patterns as they progressively refactor and enhance the software. We think our case study,EScope, is as close to real life as you can get! It is a smaller version of a networked, graphical, waveform browser which is used in the control rooms of fusion energy experiments around the world. It is quintessential ?e-Science? in the sense of e-Science being ?computer science and information technology in the service of science?. It is not, speci?cally, ?Grid-enabled?, but we develop it in a way that will facilitate its deployment onto the Grid. The standard version ofEScope interfaces with a specialised database for waveforms, and related data, known asMDSplus. On the acc- panying CD, we have provided you with software which will enable you to installMDSplus,EScope and sample data ?les onto Windows or Linux c- puters. There is much additional software including many versions of the case study as it gets built up and progressively refactored using design patterns. There will be a home web-site for this book which will contain up-to-date information about the software and other aspects of the case study.
Construction of a Waveform Browser.- e-Science and EScope.- A Java Client for MDSplus.- Graphical User Interfaces Using Swing.- Waveform Graphics.- Interactive Graphics Using Mouse Events.- Navigating the Database.- Refactoring EScope with Design Patterns.- Object-Oriented Analysis and Design.- First Facades.- Adapter.- The Template Pattern.- Decorator.- Patterns at Work: Multiple Waves.- Patterns at Work: Multiple Graphs.- Observer.- Proxy.- State.- Factory Patterns.- Chain of Responsibility.- Design Patterns and Threads.- Postscript.

A first textbook on computer science aspect of CSE and e-science

Includes supplementary material: sn.pub/extras