Beginning iOS Social Games, 1st ed.
Auteur : Richter Kyle
Beginning iOS Social Games is your concise introduction to iOS social and other networked gaming app development using iOS Game Center, Game Kit, Store Kit, AirPlay, iOS 7 Game Controllers, iTunes App Store and integrating with social networks/media like Facebook and Twitter.
Author Kyle Richter of Empirical Development is an expert game developer who guides you through the social game app development process step by step. This book may allow you to turn your already existing, created game into a well polished networkable and/or social media capable game app.
Chapter 2: Game Center: Setting Up and Getting Started
Chapter 3: Leaderboards
Chapter 4: Achievements
Chapter 5: Matchmaking and Invitations
Chapter 6: The Peer Picker
Chapter 7: Network Design Overview
Chapter 8: Exchanging Data
Chapter 9: Turned-Based Gaming with Game Center
Chapter 10: Voice Chat
Chapter 11: In-App Purchase With Store Kit
Chapter 12: Twitter
Chapter 13: Facebook Integration
Chapter 14: AirPlay
Chapter 15: Game Controllers
Date de parution : 11-2013
Ouvrage de 312 p.
17.8x25.4 cm