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Culture and Computing. Design Thinking and Cultural Computing, 1st ed. 2021 9th International Conference, C&C 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part II Information Systems and Applications, incl. Internet/Web, and HCI Series

Langue : Anglais

Coordonnateur : Rauterberg Matthias

Couverture de l’ouvrage Culture and Computing. Design Thinking and Cultural Computing
The two-volume set LNCS 12794-12795 constitutes the refereed proceedings of the 9th International Conference on Culture and Computing, C&C 2021, which was held as part of HCI International 2021 and took place virtually during July 24-29, 2021.

The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions.

The papers included in the HCII-C&C volume set were organized in topical sections as follows:

Part I: ICT for cultural heritage; technology and art; visitors? experiences in digital culture;

Part II: Design thinking in cultural contexts; digital humanities, new media and culture; perspectives on cultural computing.

Design Thinking in Cultural Contexts.- Digital Literacy-based User Experience Design for Medication-allergy Patients Care.- Advancing Inclusive Service Design: Defining, Evaluating & Creating Universally Designed Services.- Civic Community Archiving with the Platform for Experimental Collaborative Ethnography: Double Binds and Design Challenges.- What Could Safety Research Contribute to Technology Design.- User Interface Design of Virtual Conferencing Tools – Towards a Method for Considering Cultural Impact – Exemplified by Zoom.- Infrastructuring for Collective Heritage Knowledge Production.- Core concepts Linking Exhibit Design and the Visitor Experience in Science Centers: an Early Framework.- Socio-Emotional Experience in Human Technology Interaction Design – a Fashion Framework Proposal.- Human Research in Technology Design.- Research on the Public Design Innovation Method based on the Sharing Concept of Cultural Computing.- Digital Humanities, New Media and Culture.- The Ontology of Mixed Reality Agents Memorializing the Dead and Dying.- The Human Mind and Engineering Models.- Social Media Data for the Conservation of Historic Urban Landscapes: Prospects and Challenges.- Questions in Cognitive Mimetics.- Memory Modalities - Opening-up Digital Heritage Infrastructures.- Youth and Algorithmic Memory: Co-Producing Personal Memory on Instagram.- Culture in the Post Pandemic Era.- How to Access and Transform the Unconscious for Cultural Development.- Ethical Stance and Evolving Technosexual Culture – A Case for Human-Computer Interaction.- AI Ethics - Critical Reflections on Embedding Ethical Frameworks in AI Technology.- Using Information Divergence to Differentiate Deep from Superficial Resemblances among Discourses.- On Complexity of GLAMs’ Digital Ecosystem: APIs as Change Makers for Opening Up Knowledge.-  Perspectives on Cultural Computing.- Appropriation for Interdisciplinary Practice: The Case of Participatory Design in Brazilian Computer Science.- Towards a Generic Framework for Intercultural User Interface Design to Evoke Positive Cross-Cultural UX.- Transformation of Landscape into Artistic and Cultural Video Using AI for Future Car.- The Collection Method of Heterogeneous Smart Farm Data based on Model Transformation Technique for Human Computer Friendly Learning.- Quick Buttons on Map-based Human Machine Interface in Vehicles is Better or Not: A Cross-Cultural Comparative Study between Chinese and Germans.- Culturally Aware Intelligent Learning Environments for Resource-poor Countries.- A Stranger in the Classroom: Pre-Service Teachers’ Anxiety and Negative Attitudes toward Humanoid Social Robots.- Bie-Modernism and Cultural Computing.