Fundamentals of Multimedia (3rd Ed., 3rd ed. 2021)
Texts in Computer Science Series

Language: English

63.29 €

In Print (Delivery period: 15 days).

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Fundamentals of Multimedia
Publication date:
824 p. · 15.5x23.5 cm · Paperback

89.66 €

In Print (Delivery period: 15 days).

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Fundamentals of Multimedia
Publication date:
824 p. · 15.5x23.5 cm · Hardback
PREVIOUS EDITION
This textbook introduces the ?Fundamentals of Multimedia?, addressing real issues commonly faced in the workplace. The essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies. 

Features: presents an overview of the key concepts in multimedia, including color science; reviews lossless and lossy compression methods for image, video and audio data; examines the demands placed by multimedia communications on wired and wireless networks; discusses the impact of social media and cloud computing on information sharing and on multimedia content search and retrieval; includes study exercises at the end of each chapter; provides supplementary resources for both students and instructors at an associated website.
Part I: Introduction and Multimedia Data Representations.- Introduction to Multimedia.- A Taste of Multimedia.- Graphics and Image Data Representations.- Color in Image and Video.- Fundamental Concepts in Video.- Basics of Digital Audio.- Part II: Multimedia Data Compression.- Lossless Compression Algorithms.- Lossy Compression Algorithms.- Image Compression Standards.- Basic Video Compression Techniques.- MPEG Video Coding: MPEG-1, 2, 4 and 7.- Modern Video Coding Standards: H.264, H.265, and H.266.- Basic Audio Compression Techniques.- MPEG Audio Compression.- Part III: Multimedia Communications and Networking.- Network Services and Protocols for Multimedia Communications.- Internet Multimedia Content Distribution.- Multimedia over Wireless and Mobile Networks.- Cloud Computing for Multimedia Services.- Part IV: Human-Centric Interactive Multimedia.- Online Social Media Sharing.- Augmented Reality and Virtual Reality.- Content-Based Retrieval in Digital Libraries.- Cloud Computing for Multimedia Services.
Drs. Ze-Nian Li, Mark S. Drew, and Jiangchuan Liu are Professors in the School of Computing Science at Simon Fraser University, Vancouver, BC, Canada.  

Provides an introduction to the fundamentals of multimedia for students with no background in the area

Enhanced third edition with a greater emphasis on social, mobile, and cloud computing for human-centric interactive multimedia, augmented reality, and virtual reality, as well as deep learning for multimedia processing

Updated with the latest multimedia standards, such as 360-degree video and the video-coding standard H.266

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