Description
Learn Cocoa Touch for iOS, 1st ed.
Language: EnglishSubject for Learn Cocoa Touch for iOS:
396 p. · 17.8x25.4 cm · Paperback
Description
/li>Contents
/li>Biography
/li>Comment
/li>
You'll learn on the job - building cool apps as you read through the book that will teach you what you need to know to use Cocoa Touch and prepare you for creating your own apps.
Learn Cocoa Touch for iOS shows you how to use frameworks like MapKit, Twitter, and MediaPlayer. You'll also learn about hardware APIs so you can get the most out of your accelerometer, camera, and more. You'll even learn about more advanced features like Grand Central Dispatch.
- A home inventory management system
- A live-updating Twitter client
- A photo browser with an animated slideshow
- Getting Started: Xcode and Hello World
- Objective-C in a Nutshell
- Memory Management and ARC
- Model-View-Controller Programming: Well-Designed Code
- The Delegation Pattern
- Managing On-Screen Content with View Controllers
- Providing Lists of Content with Table Views
- Nib Loading In-Depth
- Parent and Child View Controllers
- Handling User Touches
- Saving Content in Your App
- Moving Data Around
- Core Data
- Integrating Networking and Web Services
- Writing Modern Code with Blocks
- Managing What Happens When
- Timers
- Run Loops
- Grand Central Dispatch
- User Interface Design
- Custom UIView Subclasses
- Creating Dynamic User Interfaces with CoreGraphics
- Animation with UIKit and CoreAnimation
- Hardware APIs: Accelerometer, Camera, etc.
- Media in Your App: Playing Audio and Video
- Localization and Internationalization: Maximizing Your App’s Reach
Learn how to navigate Cocoa Touch concepts to create amazing iOS apps, using a hands-on approach that lets you learn while you're building real apps.
These books may interest you
Learn iOS 8 App Development 40.04 €
Learn iOS 7 App Development 31.60 €