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Playful Participatory Practices, 1st ed. 2020 Theoretical and Methodological Reflections Perspektiven der Game Studies Series

Langue : Anglais

Coordonnateurs : Abend Pablo, Beil Benjamin, Ossa Vanessa

Couverture de l’ouvrage Playful Participatory Practices
The volume addresses the matter of participatory media practices as playful appropriations within current digital media culture and artistic research. The aim is to explore and trace the shifting boundaries between media production and media use, and to develop concepts and methodologies that work within participatory media cultures. Therefore the articles explore and establish nuanced approaches to the oftentimes playful practices associated with the appropriation of technology.

Introduction: Playful Participatory Practices.- Institutions in Play: Practices of Legitimation in Games.- Intrinsic Research – a Practice-Based Approach to Computer Game Modding.- Editor Games: Digital Construction Kits at the Beginning and End of a Participatory Gaming Culture.- Ecologies of Friends: Boy Masters of Craft, Live-Streaming, and Pockets of Others.- Modding the Stage.- Digging Deep – Mud as Medium. Playful Encounters with the Soil.- Expanded Game Art and Neurointerfaces as Means of Produsage.- On Action.

Dr. Pablo Abend works at the Graduate School Locating Media at the University of Siegen.
Benjamin Beil is Professor of Media Studies & Digital Culture at the Department of Media Culture & Theatre at the University of Cologne.
Vanessa Ossa is a research associate at the Collaborative Research Center 923 "Threatened Order - Societies Under Stress" at the University of Tübingen.
Reflects actual discussion about participatory practices Shows the relevance oft computer games as a mass media Examplifies the cooperation between technique and user

Date de parution :

Ouvrage de 161 p.

14.8x21 cm

Disponible chez l'éditeur (délai d'approvisionnement : 15 jours).

52,74 €

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